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 Best 7 Board Games of all time

Board games have been around for long, the first ever recorded board games was discovered in, c. 3500 BC, they provide a release of stress, a bonding experience with friends and family, the board games can vary from 1 player to up to 8 players and sometimes even more. Some games have very simple mechanics and can be learnt in  minutes, some have complex mechanics which may take some time to learn, there's something for everyone whether you want competition and critical thinking or simple games with laughter, you'll find something for everyone.

The time required to learn or master game play varies greatly from game to game, but is not necessarily related to the number or complexity of rules, and games like chess or Go possess relatively simple rule sets, but have great strategic depth.

Anyways let's get started with the top picks 

1. Catan

It is a seemingly simple game, where you build settlements, connect them via roads, collect resources at the roll of a dice and upgrade settlements to cities, the objective of the game is simple, to collect 10 victory points to win, you can use multiple ways to get that, there are multiple expansions and extension to make the game enjoyable and adding 2 more players to the game. 

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2. Terraforming Mars

Terraforming Mars is a board game for 1 to 5 players.  In Terraforming Mars, players take the role of corporations working together to terraform the planet Mars by raising the temperature, adding oxygen to the atmosphere, covering the planet's surface with water and creating plant and animal life. Players compete to earn the most victory points, which are measured by their contribution to terraforming and to human infrastructure.. These goals are achieved by collecting income and resources which allow them to play various projects, represented by cards that increase their income or resources, build infrastructure, or directly contribute to terraforming the planet.

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3. 7 Wonders

7 Wonders is a board game created by Antoine Bauza in 2010 and originally published by Repos Production.7 Wonders is a card drafting game that is played using three decks of cards featuring depictions of ancient civilizations, military conflicts, and commercial activity.
7 Wonders is played over three ages totalling 18 turns, known in the game as Ages I, II, and III, each using its own decks of cards. In each age, seven cards are randomly dealt to each player. The game uses a card-drafting mechanic in which, once per turn, each player selects a card to play from his or her hand, then passes the remaining cards (face-down) to the next player. This process is repeated until five out of the seven cards have been played. At this point, each player must choose to play one of his remaining two cards and discard the other.
At the end of each age, military conflicts are resolved between neighbors. This is done by comparing the number of shield symbols on the players' red cards, and awarding victory points accordingly. Once all three decks have been played, players tally their scores in all the different developed areas (civil, scientific, commercial, etc.). The player with the most victory points wins.

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4. Carcassonne

Carcassonne is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and by Rio Grande Games (until 2012) and Z-Man Games (currently) in English.
The game board is a medieval landscape built by the players as the game progresses. The game starts with a single terrain tile face up and 71 others shuffled face down for the players to draw from. On each turn a player draws a new terrain tile and places it adjacent to tiles that are already face up. The new tile must be placed in a way that extends features on the tiles it touches: roads must connect to roads, fields to fields, and cities to cities.
After placing each new tile, the placing player may opt to station a piece (called a "follower" or "meeple") on a feature of that newly placed tile. The placing player may not use a follower to claim any features of the tile that extend or connect features already claimed by another player. However, it is possible for terrain features claimed by opposing players to become "shared" by the subsequent placement of tiles connecting them. For example, two separate field tiles (each with a follower) can become connected into a single field by another terrain tile.
The game ends when the last tile has been placed. At that time, all features (including fields) score points for the players with the most followers on them. The player with the most points wins the game.
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5. Ticket to Ride Europe

Ticket to Ride: Europe takes place on a map of Europe as it was at the turn of the 20th century. Two new types of routes were introduced: Ferry routes that require locomotive cards to be played when claiming them, and tunnel routes which add the risk that additional train cards may be necessary to complete the route. The game includes "stations" which allow the player to use a route owned by another player and thus complete their destination ticket.

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6. Splendor

Splendor is a multiplayer card-based board game, it was published in 2014 players are gem merchants of the Renaissance, developing gem mines, transportation, and shops to accumulate prestige points.Splendor is an engine-building and resource management game in which two to four players compete to collect the most prestige points.

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7. Azul

Azul (Portuguese for blue) is an abstract strategy board game designed by Michael Kiesling and released in 2017. Based on Portuguese tiles called azulejos, in Azul players collect sets of similarly colored tiles which they place on their player board. When a row is filled, one of the tiles is moved into a square pattern on the right side of the player board, where it garners points depending on where it is placed in relation to other tiles on the board.

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